Paper and Digital Fantasy Card Games

I started to think about strategy games early on.  They always encouraged me to participate in group fun.  Sometimes fantasy card games introduced me to electronic gaming and I would guess that this is similar for people that play board games.  Despite the fact that I felt led to enjoy these by teachers, some reservation accompanied me each time I did.
Fantasy card games vs. electronic gamingSeveral of the popular fantasy card games on the market in the last 12 years that I’ve played are World of Warcraft TCG, Pokemon, and Star Trek CCG.  A lot of these were tragically programmed into video games.  I am not against computer games, they are like a sibling to physical games, as each one is a combination of similar elements; despite this, they each produce different results in lifestyle.  Perhaps it’s important to say that the financial side of either is nearly the same.  Comparing releases of computer games to fantasy card games; in 2005, 1130 video games and 24 fantasy card games were produced.  This studint.net information was collected by wikipedia.org and gamesarefun.com.
Encouraged by TeachersPerhaps it’s because fantasy card games assist sequence recognition and a healthy competition that I have memories of feeling encouraged to play board games at school when I was young, and even got applauded when I offered to be the banker.  I remember an assignment in middle school for math class to think of a board game.  This was the first and possibly the last time that I got excited to start an assignment.  The game I designed was naturally a forerunner of what would soon be lots of fantasy card games.  That was the start of a long road for me, because I never stopped designing, although the majority of what I worked on was forgotten.  Along with playing fantasy card games, homework had me reading and writing fantasy books such as Lord of the Rings and The Hobbit.  Computer games still triumph over books because there are roughly 9000 books in the database on isbndb.com under the fantasy genre, but 25 thousand games on gamesarefun.com.
Social allowance of fantasy card gamesFantasy has been increasingly popular as a genre for movies throughout the last two decades.  According to listings at imdb.com, the percentage of fantasy titles among all movies was less than 1.8% before 1990 and has grown to roughly 4% and about 4.3% from ’91 to 2000 and from 2001-present respectively.  Regardless of this increasing interest it strikes me that fantasy card games are stubornly thought of as ‘nerdy’.  An opinion that doesn’t go unnoticed by gamers who play fantasy card games.  My high school friends can be sifted into 2 groups of players; the unashamed promoters of individuallity and the closet gamers.  While one type of friend will larp around the park, the other sits under a tree and hides the title of his D&D manual.
In part writing this is an attempt to escape from the type I’m in and join those who openly love fantasy card games.  I can’t wait until we can all let go of the stereotype that fantasy is acceptable in video games and movies, but a reason for rejection in board games.  Althoug